Great animation, use of music, and color schemes. Not to mention an interesting story.
Great animation, use of music, and color schemes. Not to mention an interesting story.
Hot animation, hot models, great use of camera angles, amazing job with background like the trees and shadows all round. Quality animation. Decent voice acting (moaning) Good job animating facial expressions and details like how Tracer momentarily closed her eyes 1 second in and the different shades of the sky like light blue, baby blue, and the white Good job with the reflections as well as well as the sweat on both models bodies. Very nice body physics and control of dry humping speed.
FINALLY after 10 years!!! DOPE!!!
Love to see NG creators are still here with the OG animations, characters, personalities, relationships, and stories
First Sonic RPG game i played
Cool effects, although there wasn't much to offer other than that
Best game in the series so far. You improved a lot from the last.
TIPS
1) Abuse Shadow's absorb ability. No seriously, you have no idea how helpful it is to recover health without needing SP
2) For the first 2 turns (from a team perspective-as in after Sonic and Shadow's turns combined) have Sonic and Shadow just attack Seelkadoom, and I mean attack as in press the attack button. Those small changes will help you a lot in the long run.
3) For the third turn (team perspective) do double blast just to get your headstart on the damage.
4) From turn 4 forward there you literally can just abuse Sonic's holy drops, Shadow's absorb ability, and the heal skill when you get down to really low-half health (I would say at typically 40%-60% health use the drops. Absorb you can basically use every turn). The exception of not using these is if OL bar is full or if your health is low when it is).
5) Wait until both parties have their OL bar up, the full combo should do just about 20K damage-which for reference Seelkadoom has 80K health I believe. Up arrow, down arrow, left arrow, right arrow, and enter are the combo keys.
6) Important: Shadow's Royal Shield skill whilst useful IS NOT NECESSARY to win. Not to mention 100SP is obviously an expensive price.
7) If Sonic dies somehow-like if you just wanna have fun with it so you used sacrificer to kill him. At least make sure Sonic uses all of his SP. Keep abusing Shadow's absorb ability. At this point in time you may as well heal when you get low as well with Shadow.
8) Not if Shadow dies, this is where it gets interesting. I barely won with Sonic literally using most of his SP to heal and I think I finished Seelkadoom off with a regular attack. MidNightMaren obviously intended Shadow to be the one living since Shadow's abilities protect you more. (Royal Shield negating all damage and absorb taking no SP for a fair amount of health. In contrast Sonic's has to rely on heal which is 25 SP whilst holy drops which heals both parties is 20SP...not a big difference in the risk but a big one in reward).
Blank background and oddly shaped clouds, simple sun (ya got that right). Nice river effect with the ripples. Dead bird and butterfly...okay. Nice job with the shadows. The characters design gives a Nine movie (2009) vibe to it along with the music. Like her sewed mouth as the biggest example and the big monster thing with the spider legs. Love the symbolism throughout and how you let the music and actions of the characters let the movie flow. Although the animations look rather odd like the shapes of the clouds. Three and a half stars for very nice symbolism that built up to an ideal story that seems in progress, definitely an interesting concept, but animations on the characters and the background can be cleaned up a little better. Are you going to make more movies that extend to this? It definitely would be worth watching if the animation was tweaked up a little like the clouds. May want to add some backstory, like who is this? How did she get here? What is this place? Why is she so ignorant when the skull-faced creature faced her? Great work though. Absolutely love the concept.
Thank you for the in-depth response! I agree with the quality of animation; it definitely was the most lacking part but I'm glad you liked the concept. While not the main influence for this, Nine has always been a huge inspiration and a personal favorite. The music's all thanks to @Karsys though!
Age 22
Joined on 6/22/15